Ice Crystal
Ice Crystal Megabonk – Explained
The Ice Crystal's description says +7.5% chance to freeze enemies upon hitting them. But the real in-game chance is actually closer to ~9.09% when you have 1 Ice Crystal.
That's because the freeze chance scales using Hpyerbolic Scaling (Explained Here)
With 1 ice crystal an enemy becomes frozen for 2.5s when it procs. This scales with your duration multiplier though
That's because the freeze chance scales using Hpyerbolic Scaling (Explained Here)
With 1 ice crystal an enemy becomes frozen for 2.5s when it procs. This scales with your duration multiplier though
How it Stacks
For proccing, the Ice Crystal uses hyperbolic scaling:
The Ice Crystal scales like this:
Freeze duration scales linearly but is capped at 6 seconds.
The first copy freezes enemies for 2.5 seconds, and each additional copy adds +0.1 seconds until you reach the cap at 35 Ice Crystals:
It can freeze for longer if your duration multiplier is higher than 1.0x.
The Ice Crystal scales like this:

Note: when it says 9.1% (1) that means for 1 copy of the item there is a 9.1% chance of proccing
Freeze duration scales linearly but is capped at 6 seconds.
The first copy freezes enemies for 2.5 seconds, and each additional copy adds +0.1 seconds until you reach the cap at 35 Ice Crystals:
$$
\text{freezeTime}(n) = \min\!\bigl(6,\; 2.5 + 0.1n\bigr)
$$
It can freeze for longer if your duration multiplier is higher than 1.0x.
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